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A new dawn for the galaxy is coming. Four of the major civilizations inhabiting the galaxy finally achieved interstellar travel, and are ready to establish their empires and dominance across the galaxy!

Your civilization is among them. As a leader, you must make sure your rising empire is the dominant at the end! You will accomplish this by colonizing planetary systems and by exploring beautiful nebulae with your ships while establishing your domain.

Plan your strategy wisely to become the most prosperous star empire of the galaxy!

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Small Star Empires is a quick area control game for 2-4 players. In this game, players colonize the galaxy using their ships, which they will move on a modular board containing hexagon spaces (systems). The modular board is made up of 7 different double-sided Sector Tiles, which allows for a different map and different experience each time you play the game.

During a turn, a player must move one of his ships on the board. He can only move the ship in a straight line, as far away as he wants, but he cannot go over systems controlled by other players. After moving the ship, the player has to choose whether to place a Colony or a Trade Station in that system. Both of these mark control over the system for until the end of the game but the Trade Station is better because it gives the player bonus points for each adjacent system controlled by your opponents.

The game ends when either all of the players have placed their Colonies and Trade Stations on the board or until none of the players’ ships can move legally (they became blocked by other players’ systems).

After the game ends, points are calculated. Each player gets one point for each planet that he has in his systems (there are systems with 1 to 3 planets on the board). Players also get points for Nebulae – the more they have from one color the more points they would get, and they add their bonus points from other special systems such as the Unexplored System Tiles, which are a part of a variant in the game.

After calculating the points, the player with the most points is the winner!

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Lance, Undead Viking: “The game is just fantastic! It’s a lot of fun, it’s light admittedly, it is kind of in that micro-game world, but it is a really, really tough  to win. You’re always going to be challenged as far as to which ship you want to move, where you want to move to and how are you going to do your move to affect your opponent.”

Jim Goff, Board Nerds: “It’s super fun! Something really satisfying about going through and moving your ship and trying to figure out where you want to go, what places you want to lock down. Final verdict: It’s a buy!”

Matt, Flaming Dice Reviews: “Turns in Small Star Empires are fast and games are quick. What seems like a large playing area gets congested fast and before you know it players are out of moves and scoring begins. The strategy draws you in completely and I, for one, love that type of game. Small Star Empires is highly engaging, easy to learn, and quick to play; on top of that, the artwork for the game tiles is beautiful. I will most definitely be backing this game when the Kickstarter Campaign launches!” (FULL WRITTEN REVIEW)

Nick, BoardGameBrawl: “This game is going to be good for people who want the space variant theme but want it in a simple, faster time-frame but also want deterministic gameplay as opposed to just random dice shucking and whoever wins is the person who was the luckiest.”

Johnny, Dice Setters: “We played this in a prototype form in advance of a kickstarter release somewhere next year but I can’t wait for it because in my opinion this was a great game and for us easily the most fun experience of the fair [Essen Spiel 2015]. The game plays really easy and yet has a lot of depth and strategic decisions to be made.” (READ FULL REPORT)

Bronson, All Father Games “We really did enjoy your game, in particular how passive aggressive we could play. Very fun area control, with surprising balance for how in depth the scoring is.”